MISSION OVERVIEW
MORE MISSIONS COMING SOON!

TEAM DEATH MATCH
Team Deathmatch is your basic combat scenario where teams go head-to-head to see who can get the most eliminations before the time runs out. Each player has 100 health and must return to base to respawn.
Rules:
-All players have 100 Health, Unlimited Respawns
-Respawn at your base
-Get as many Eliminations on the opposing team
-Team with the most Eliminations at the end of the game wins
Team: Alpha Health: 100 Lives: Unlimited
Team: Bravo Health: 100 Lives: Unlimited

HELLS BELLS
Hells Bells is your Team Work based game. Both teams are fighting head-to-head to hit the Bell the most before the time limit is up. The only way to score points is to shoot directly below the Bell. Every time the Bell gets hit, it dings, letting the opposing team know that you are scoring points.
To win this game Teams must work together and score as many points as possible before the game ends.
RULES:
-All players have 100 Health, Unlimited Respawns
-Respawn at your Base
-Must be directly underneath the Bell to hit it
-Can have as many people hitting the Bell
Team: Alpha Health: 100 Lives: Unlimited
Team: Alpha Health: 100 Lives: Unlimited

SNIPER
Sniper is your skill-based Team Deathmatch but with a twist, accuracy is the key to this mission. There are 2 teams with each player having 1 health and unlimited respawns. One show is all it takes to take out an opponent. Sniper rating is determined by the total number of Eliminations and accuracy percentage.- which means you need to get lots of Eliminations but also be as accurate as possible.
Rules:
All players have 1 Health, Unlimited Respawns
Respawn at your Base
Your team will generate a sniper rating based on total Eliminations combined with accuracy
The team with the highest sniper rating at the end of the game wins
Team: Alpha Health: 1 Lives: Unlimited
Team: Bravo Health: 1 Lives: Unlimited

DOMINATION
Domination is a classic battle for superiority is ideal for teams and risky players. The Dominators (Capture points) are placed around the field and both teams must fight to claim them. A player must get to the Dominator and shoot down the center of the Tube (Dominator) to claim it for their team. While the Dominator is claimed by one side or another, it glows their team colour and secures point. The Team with the highest total of points at the end of the game wins.
RULES:
-There are 3 Dominators Tube
-Stand over the Tube and shoot the centre of the Tube/Stand under the Tube and shoot the centre of the Tube once claimed:
-Tubes will glow the colour of the team that claims it:
-Alpha Team (Black Team) glows Blue
-Bravo Team (Green Team) glows Green
-While Captured by a Team the gain points
-Team with the most points at the end of the game wins
Team: Alpha Health: 100 Lives: Unlimited
Team Alpha Health: 100 Lives: Unlimited

HACKER
Hackers are trying to upload a virus while the FBI are trying to stop them! There will be numerous targets spread throughout the field. The Hackers are trying to to upload a virus by shooting the targets (to make them flash) and the FBI are trying to stop the upload by shooting the targets (to make them stop flashing) The upload begins when 2 targets are hacked, and the speed of the upload is increased with every additional hacked target.
Hacker must upload to 100% to win the game
FBI must stop the upload until the time runs out to win the game
RULES:
HACKERS
-Hackers are trying to upload a virus
-Shoot targets with sold red light to activate upload
-Need 2 targets out of 3 to start Activation and maintain the upload until 100%
-The more targets that are connected the fast the uploading will be
FBI
-The FBI team is trying to stop the Hackers from uploading a virus
-Shoot activated targets that are flashing to stop the Hackers from uploading
-Don’t let Hackers control 2 or more of the targets
-All player have 100 Health, Unlimited Respawns
Team: Hackers Health: 100 Lives: Unlimited
Team: FBI Health: 100 Lives: Unlimited

JUGGERNAUT
Juggernaut is a classic assault game. The Juggernaut Team has 1 player become a Juggernaut. The Juggernaut can choose any room on the map and must stay and defend that room until the Juggernaut dies or until the mission ends. The Juggernaut can pick 2 bodyguards to help protect them in the beginning, the Juggernaut gets 500 health, and no respawns, while everyone else gets 100 health and unlimited respawns. The Juggernaut team must keep the Juggernaut alive until the mission is over to win the game. The attacking team must eliminate the Juggernaut before the game ends to win the mission.
Rules:
Juggernaut:
-Must choose a room on the map
-Must stay in chosen room for the whole game until mission ends
-Must pick 2 bodyguards to help defend
-500 Health, Unlimited ammo, No Respawns
Defenders:
-Must elect a Juggernaut as a team
-100 Health, Unlimited Respawns
-Must defend the Juggernaut until game ends to win
Attackers:
-100 Health, Unlimited Respawns
-Must find and eliminate the Juggernaut before the game ends to win
Team: Juggernaut Health: 500 Lives: 0
Team: Defender Health: 100 Lives: Unlimited
Team: Attacker Health: 100 Lives: Unlimited

DOMESTIC THREAT
Terrorist have hidden a bag in the courtyard and the Police have no idea where it is. The Terrorist team will hide a bag in the courtyard and must defend it until the game ends to win. The Police team must find the bag and bring it back to their base before the game ends to win.
Rules:
Terrorist:
-Must hide the bag in the courtyard
-Must defend the bag
-Can move the bag back to the original hiding spot if found in a different location
-Must be reachable lengths
Police:
-Must find the bag
-Only one player can hold the bag once found
-No running with the bag
-No throwing bag, No passing the bag to other players
-Must drop the bag when shot
-When bag is on the ground it’s free for grabs to whomever
-When bring bag back to Base to win
Team: Terrorist Health: 100 Lives: Unlimited
Team: Police Health: 100 Lives: Unlimited

ELIMINATION
Elimination is when both teams go head to head in this variation of Deathmatch. Players get 2 lives, only 1 respawn, the goal is to find and Eliminate the opposing team. The team with the most players alive or last player standing at the end of the game wins.
RULES:
-All players have 100 Health, 1 Respawn
-Respawn at your base
-Eliminated if you have died 2 times
-To get the victory you must fully Eliminate the other team or you are the last player standing
-Game can end in Tie/Draw if both teams have any number of players alive at the end of the game.
Team: Alpha Health: 100 Lives: 2
Team: Alpha Health: 100 Lives: 2

JAIL BREAK
Prisoners are planning an escape while the Guards need to be prepared to stop them. The escape will happen 1 minute into the mission. Prisoners must find and shoot Domination Tube to escape and win the game. The Guards are trying to prevent the Prisoners from escaping if successful they will win.
RULES:
Prisoners:
-100 Health, Unlimited Respawns
-Can not escape until 1 Minute
-Escape by shooting the tube
-Once Escape return to Base and wait for the rest of the Team
-To Win 2/3 of the prisoners must escape
Guards:
-25 Health, Unlimited Respawns
-Prevent Prisoners from reaching escape Tubes
-To Win, less than 2/3 of the prisoners escaped and when the time runs out
Team: Guards Health: 25 Lives: Unlimited
Team: Prisoners Health: 100 Lives: Unlimited

REAPER
This modified version of Team Deathmatch puts 2 teams against each other, each team with a limited amount of respawns and players having 100 health. When one team is completely eliminated, with no respawns remaining they have been defeated. Advanced players would do well to help out the newer players during the battle in order to preserve team respawns. Teams will start with a total of 4 respawns for each player (10 players = 40 respawns)
Rules:
-Similar to Team Deathmatch
-100 Health pre person
-Limited Respawns
-Each team will have a pool of respawns equal to 4 times the number of player on the field
-First team to ru out of respawns or has less respawns that the other team remaining looses
Team: Alpha Health: 100 Lives: Depending on how many players
Team: Bravo Health: 100 Lives: Depending on how many players

RECON
Recon is a classic Teamwork based mission, players must work together to bring back flags to score points for their Team. All players have 100 Health, Unlimited respawns and are divided into two different teams. Each Team has a Dominator (Tubes) in their Base, and theres one more Dominator on the field. Players must find and shoot the Dominator on the field and return to their Base and their own Dominator without getting Eliminated to score a point!
Team with the most point at the end of the game wins.
RULES:
-All players have 100 Health, Unlimited Respawns
-Dominators must remain were they are
-Stand over the Tube and shoot the centre of the Tube/Stand Under the Tube and shoot the centre of the Tube once hit:
-Tubes will make a whistle sound
-You will have a Carrying Flag
-Must return to Base without getting Eliminated to score a full point
-Can only Carry one Flag at a time
-All players can Carry a Flag at the same time
Team: Alpha Health: 100 Lives: Unlimited
Team: Bravo Health: 100 Lives: Unlimited

ESPIONAGE
Espionage is a full on Teamwork based mission. Both Teams must race against time and each other to secure the backpack and bring it back safely to their base before the game ends. If a player is shot while holding the backpack, he or she must drop it.
RULES:
-All players have 2 health, Unlimited Respawns
-Find the Backpack on the field
-No Running, backpack holder must walk back to base
-If Backpack holder is shot, they must drop the backpack
-Once dropped anyone can pick it up
-No passing the backpack
-First Team to return the backpack to base before the time runs out wins the game
Team: Alpha Health: 2 Lives: Unlimited
Team: Bravo Health: 2 Lives: Unlimited

WHACK-A-MOLE
Whack-A-Mole is an action packed game that keeps players guessing. Multiple Dominators (Tubes) are placed around the field and light up one at a time. The 2 teams must race to the active Tube and shoot it for a point. Tubes will light up faster and faster as the game progresses. The team with the most points wins.
Rules:
-All players have 100 Health, Unlimited Respawns
-Domination Tubes are spread out across the field
-Tubes must stay where they are
-One Tube will randomly be selected and become active
-Active Tube will be glowing Blue&Green
-The first team to capture the Tube will earn a point
-THe switch will gradually happen faster as the game goes on
-The team with the most points win
Team: Alpha Health: 100 Lives: Unlimited
Team: Bravo Health 100 Lives: Unlimited